It is a treat to finally walk inside a Coriolis station and look out the bay windows to see the space traffic and watch various crafts land. Once your new character is created, you start off with a Sidewinder starter craft and are on foot in one of the many stations. Despite the focus of on-foot gameplay, the only body options are limited to a gender selection and your preference for the times you want to show your helmet. The current options are relatively flexible and let you change a lot of subtle details in the face and head, which is not much different than in the current, full version of the game. Right off the bat in the alpha, you are tasked with creating your character's look, with a slightly updated 'Holo Me' character creator. We spent some time with the expansion's alpha build, getting our boots dirty with regolith and trading gunfire with laser rifles to see how things are shaping up.
When the Odyssey expansion for Elite Dangerous was announced in June of 2020, it likely received with more than a few audible cheers of, 'Finally!' On-foot gameplay remains something of a rarity in the genre, but it's something that Elite Dangerous fans have been asking about practically since the game was released.
At long last, it is time to disembark, Commander.